No traditional game
‘Undertale’ brings solid soundtrack, engaging characters
February 11, 2016
“Undertale” is not a traditional game. Even though it looks and sounds like an 1980s Nintendo Entertainment System game, “Undertale” is something very different. It contains that certain something that starts off sweet and innocent, then turns sinister and evil under the guise of humor. Simply put, this is one of the best games I have played to date.
“Undertale” starts slow, but grabs you immediately with its soundtrack. After the brief slow period, the plot hits you hard with emotion and story, not letting up until the very end. The graphics are reminiscent of 8-bit games, and so is the wonderful soundtrack. Despite the retro fashion, the style fits “Undertale.” In my opinion, the game wouldn’t have had the same effect on me had it been made in 3D.
The story is simple, but hides many major world issues in its plot. No spoilers for the plot here, but there are many twists in the game that will leave you stunned. Emotional twists and turns will win the game a place in your heart, but amazing character development and gameplay will solidify its place there.
In this world, monsters and humans fought a long war where the humans eventually triumphed. The humans sealed the monsters in a place called the “Underground,” and the only way to get there is through a hole in Mount Ebott. The game starts as your character falls through Mount Ebott into the ruins, a small part of the Underground. It is up to the player what route they choose, peaceful, violent or neutral, as to how they get out of the Underground.
For $10, “Undertale” is an obvious buy. With its compelling storyline, solid soundtrack, and amazing characters, “Undertale” easily solidifies its place as one of the best indie games of the last five years.
Platform: PC